Campaign Ideas

From Gurth
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Potential campaigns

  • A Frightful Tale: Ever since palatial expansion construction disturbed an underground tomb, the Duke has refused to leave his bedroom and can be heard sobbing day after day. After a number of other emotional breakdowns among the royal family, concurrent with an unexpected strike by the palace guards, the Viceroy seeks hardy souls to set things right again.
  • Ahoy, Zombie: A band of successful robin-hood-esque pirates has had a good run on the high seas, plucking trinkets and delicacies from the holds of fabulously wealthy merchant vessels. And then one day, the crews of the ships they attack happen to be undead... and hungry. Is it a curse? Merchants' revenge? A plague?
  • Mayhem: in 1990s America, a rag-tag team of allied bank robbers, con-men, poison ivy temptresses, and mob-trained assassins drives around the country, constantly avoiding old enemies and of course the cops while trying to live the high life, funded by their occasional illegal exploits. To have no rap sheet requires a 50-point Unusual Background. First mission: drive from Oklahoma City to Las Vegas, get wasted. (Inspired by Smokin' Aces, Oceans 11, Knockaround Guys, Reservoir Dogs, Kill Bill)
  • Where No One Has Gone Before: A thousand years in the future, a deep space explorer vessel has traveled through a one-way wormhole into another galaxy. Each new planet reveals new mysteries, requiring exploratory parties to document the local flora and fauna and repel the occasional space alien. (Inspired by Starship Troopers, Star Trek, Battlestar Gallactica, etc)
  • True Grit: In 1840s Nevada, the absence of a Sheriff in Rockland County means the hardscrabble local ranchers and prospectors and their families come up to the Dawson ranch to ask for help whenever marauding bandits and thugs make things difficult. (Inspired by Bonanza and various Clint Eastwood westerns.)
  • Malevolence: In our existing fantasy world, each PC is a powerful and vicious criminal (possibly orcs, or ogres, or mages, or thieves) on the way to the gallows, rescued and brought to meet their new master, an evil dragon named Malevolence. She has plans for them...
  • MelissaLand: "I'd give you all pre-made characters in a 1950s small town, starting out at a drive-in diner with roller-skate waitresses and there'd be werewolves and mayhem. You'd probably all end up midnight snacks, but I bet it would be fun."

Did it, do it again!

  • Warlocks: In our existing fantasy world, a secret organization of arch-wizards teleports small teams of cinematic warrior mages (perhaps bred for the purpose) to solve problems for them.
  • Wildcard: Something with 'anything goes', robots, barbarians, floating psionic brains, and six-armed aliens.
  • Apocalyptica: After modern American society has utterly broken down, a small group of survivors fights off ubiquitous flesh-eating zombies. (Inspired by Resident Evil, I am Legend, etc)
  • TRIO: Something with 1000-point superheroes.