Logan's Rogues: Difference between revisions
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''Fantasy-Medieval Gurth, more specifically [[Camlin]] and the surrounding region.'' | ''Fantasy-Medieval Gurth, more specifically [[Camlin]] and the surrounding region.'' | ||
[[Lord | [[Lord Logan]], a super-wealthy aristocrat of [[Camlin]] who happens to also be the government's Minister of Commerce, has a problem. A particular type of problem that requires a particular type of team. | ||
= Character Build Parameters = | = Character Build Parameters = | ||
''These are 120 point characters with up to 40 points in Disadvantages and 5 points in Quirks.'' | ''These are 120 point characters with up to 40 points in Disadvantages and 5 points in Quirks.'' | ||
Your character is a TL3 human unless you take a 5-point Unusual Background Advantage in which case you can use the [[Half- | Your character is a TL3 human unless you take a 5-point Unusual Background Advantage in which case you can use the [[Half-orc_Template]] or the [[Half-elf_Template]]. | ||
You have no Supernatural or Alien capabilities, but one level of Magery is permitted with an additional 5 points in Unusual Background. | You have no Supernatural or Alien capabilities, but one level of Magery is permitted with an additional 5 points in Unusual Background. | ||
You are a rogue, though the flavor is up to you. You might be a slick con artist, or a pickpocket, or a street thug, or a brilliant burglar. But you do not have a regular job, and you are motivated by seizing that which is not yours. Choose advantages and disadvantages that fit that concept. | '''You are a rogue''', though the flavor is up to you. You might be a slick con artist, or a pickpocket, or a street thug, or a brilliant burglar. But you do not have a regular job, and you are motivated by seizing that which is not yours. Choose advantages and disadvantages that fit that concept. | ||
If we were playing D&D, you would probably be Chaotic Good, Chaotic Neutral, or True Neutral. We want the party to work well together most of the time; don't create a Chaotic Evil sociopath. Choose your advantages and disadvantages accordingly. | If we were playing D&D, you would probably be Chaotic Good, Chaotic Neutral, or True Neutral. We want the party to work well together most of the time; don't create a Chaotic Evil sociopath. Choose your advantages and disadvantages accordingly. | ||
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== Equipment == | == Equipment == | ||
Equipment in the books includes a price in dollars. These are silver pieces for our purposes. A shortsword is $400. | |||
Wealth Levels: | |||
* Disadvantage: Dead Broke (-25) -- you have nothing but the shabby clothes on your back. | * Disadvantage: Dead Broke (-25) -- you have nothing but the shabby clothes on your back. | ||
* Disadvantage: Poor (-15) -- your budget for gear is $200. | * Disadvantage: Poor (-15) -- your budget for gear is $200. | ||
* Disadvantage: Struggling (-10) -- your budget for gear is $500. | * Disadvantage: Struggling (-10) -- your budget for gear is $500. | ||
* '''Default budget is $1000.''' | |||
* Advantage: Comfortable (+10) -- your budget for gear is $2,000. | * Advantage: Comfortable (+10) -- your budget for gear is $2,000. | ||
* Advantage: Wealthy (+20) -- your budget for gear is $5,000. | * Advantage: Wealthy (+20) -- your budget for gear is $5,000. | ||
* Advantage: Very Wealthy (+30) -- your budget for gear is $40,000. At this level you will almost surely spend extra on items of exquisite quality. | * Advantage: Very Wealthy (+30) -- your budget for gear is $40,000. At this level you will almost surely spend extra on items of exquisite quality. e.g., bladed weapons can be higher-than-normal quality -- Fine (+1 damage) blades cost 4x regular price, and very fine blades (+2 damage) cost twenty times the regular price. | ||
Any proposed magic items will require GM approval and cost a lot. | Any proposed magic items will require GM approval and cost a lot. |
Latest revision as of 12:25, 13 September 2023
Setting & Context
Fantasy-Medieval Gurth, more specifically Camlin and the surrounding region.
Lord Logan, a super-wealthy aristocrat of Camlin who happens to also be the government's Minister of Commerce, has a problem. A particular type of problem that requires a particular type of team.
Character Build Parameters
These are 120 point characters with up to 40 points in Disadvantages and 5 points in Quirks.
Your character is a TL3 human unless you take a 5-point Unusual Background Advantage in which case you can use the Half-orc_Template or the Half-elf_Template.
You have no Supernatural or Alien capabilities, but one level of Magery is permitted with an additional 5 points in Unusual Background.
You are a rogue, though the flavor is up to you. You might be a slick con artist, or a pickpocket, or a street thug, or a brilliant burglar. But you do not have a regular job, and you are motivated by seizing that which is not yours. Choose advantages and disadvantages that fit that concept.
If we were playing D&D, you would probably be Chaotic Good, Chaotic Neutral, or True Neutral. We want the party to work well together most of the time; don't create a Chaotic Evil sociopath. Choose your advantages and disadvantages accordingly.
Background
Assume the party has met and worked together before, but maybe not for very long -- unless you have a specific backstory that contradicts this scheme.
Characters should include:
- Thoughtfully select your Wealth level-- it will determine your equipment.
- You have lived your entire life in either Drannor or Durkin. Choose Area Knowledge(s). You are now in Camlin, why?
- Choose Contacts if you want them to be useful.
Equipment
Equipment in the books includes a price in dollars. These are silver pieces for our purposes. A shortsword is $400.
Wealth Levels:
- Disadvantage: Dead Broke (-25) -- you have nothing but the shabby clothes on your back.
- Disadvantage: Poor (-15) -- your budget for gear is $200.
- Disadvantage: Struggling (-10) -- your budget for gear is $500.
- Default budget is $1000.
- Advantage: Comfortable (+10) -- your budget for gear is $2,000.
- Advantage: Wealthy (+20) -- your budget for gear is $5,000.
- Advantage: Very Wealthy (+30) -- your budget for gear is $40,000. At this level you will almost surely spend extra on items of exquisite quality. e.g., bladed weapons can be higher-than-normal quality -- Fine (+1 damage) blades cost 4x regular price, and very fine blades (+2 damage) cost twenty times the regular price.
Any proposed magic items will require GM approval and cost a lot.