Kara-Tur: Difference between revisions
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The huge continent on which most campaigns reside. We have [[Maps]]. | The huge continent on which most campaigns reside. We have [[Maps]]. | ||
Culturally, Kara-Tur is divided somewhat like medieval Eurasia, with roughly: | |||
* Western European cultures in the northwest, (e.g., [[Drannor]]) | |||
* Mediterranean (greek/roman) in the southwest, (e.g., [[Talathese]]) | |||
* Middleeastern in the south central, (e.g., [[Ra]]) | |||
* Indian/Indonesian in the southeast, (e.g., [[Sri]] | |||
* Asian in the east and northeast (e.g., [[Kozu]]) | |||
* Mongolian in the sparsely inhabited south-central region (e.g., [[Zitijan Steppe]]) | |||
[[Category:Places]] | [[Category:Places]] |
Revision as of 10:57, 4 September 2008
The huge continent on which most campaigns reside. We have Maps.
Culturally, Kara-Tur is divided somewhat like medieval Eurasia, with roughly:
- Western European cultures in the northwest, (e.g., Drannor)
- Mediterranean (greek/roman) in the southwest, (e.g., Talathese)
- Middleeastern in the south central, (e.g., Ra)
- Indian/Indonesian in the southeast, (e.g., Sri
- Asian in the east and northeast (e.g., Kozu)
- Mongolian in the sparsely inhabited south-central region (e.g., Zitijan Steppe)