Serentonian Guards: Difference between revisions

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<br> The Guards. Of [[Serenton]].  
<br> The Guards. Of [[Serenton]].  


=== PCs as Guards: ===
=== PCs as Guards: ===


If a PC wishes to play as a Serentonian Guard he/she must have the following points allocated.
If a PC wishes to play as a Serentonian Guard he/she must have the following points allocated.  


<u>Disadv:</u>
<u>Disadv:</u>  


-5 pt Duty to Serenton
-5 pt Duty to Serenton  


-1 pt Reputation with Serentonian criminals
-1 pt Reputation with Serentonian criminals  


<u>Advan:</u>
<u>Advan:</u>  


+5 pt Reputation in Serenton as Guards are generally respected
+5 pt Reputation in Serenton as Guards are generally respected  


+5 pt Legal Enforcement Powers
+5 pt Legal Enforcement Powers  


+0 pt Police Rank 0
+0 pt Police Rank 0  


<u>Skills:</u>
<u>Skills:</u>  


At least a skill of 12 in ''Broadsword'', the guards are issued batons.
At least a skill of 12 in ''Broadsword'', the guards are issued batons.  


At least a skill of 12 in ''Polearm'', the guards are issued Halbards.
At least a skill of 12 in ''Polearm'', the guards are issued Halbards.  


At least a skill of 11 in ''Cloak'', the guards are trained to use their uniforms for defence.
At least a skill of 11 in ''Cloak'', the guards are trained to use their uniforms for defence.  


At least a skill of 13 in ''Area Knowledge: Serenton.''
At least a skill of 13 in ''Area Knowledge: Serenton.''  


At least a skill of 10 in ''Diplomacy.''
At least a skill of 10 in ''Diplomacy.''  


At least a skill of 9 in ''Heraldry.''
At least a skill of 9 in ''Heraldry.''  


At least a skill of 12 in ''Law: Serentonian.''
At least a skill of 12 in ''Law: Serentonian.''  


At least a skill of 8 in ''Soldier.''
At least a skill of 8 in ''Soldier.''  


<u>Other Requirements:</u>
<u>Other Requirements:</u>  


At least an 8 DX score.
At least an 8 DX score.  


At least an 11 ST score.
At least an 11 ST score.  


At least an 11 Perception.
At least an 11 Perception.  
 
<u>Recommendations:</u>
 
Brawling, Fast talk, Forensics, Interrogation, Intimidation, Leadership, Observation, Psycology, Riding, Search, Shadowing, Strategy, Tactics


<u>Recommendations:</u>


Brawling, Fast talk, Forensics, Interrogation, Intimidation, Leadership, Observation, Psycology, Riding, Search, Shadowing, Strategy, Tactics


<br>


<br>


[[Image:Serentonian guard.jpg]]  
[[Image:Serentonian guard.jpg]]  


[[Category:Organizations]]
[[Category:Organizations]][[Category:Templates]]

Revision as of 16:32, 29 March 2010


The Guards. Of Serenton.

PCs as Guards:

If a PC wishes to play as a Serentonian Guard he/she must have the following points allocated.

Disadv:

-5 pt Duty to Serenton

-1 pt Reputation with Serentonian criminals

Advan:

+5 pt Reputation in Serenton as Guards are generally respected

+5 pt Legal Enforcement Powers

+0 pt Police Rank 0

Skills:

At least a skill of 12 in Broadsword, the guards are issued batons.

At least a skill of 12 in Polearm, the guards are issued Halbards.

At least a skill of 11 in Cloak, the guards are trained to use their uniforms for defence.

At least a skill of 13 in Area Knowledge: Serenton.

At least a skill of 10 in Diplomacy.

At least a skill of 9 in Heraldry.

At least a skill of 12 in Law: Serentonian.

At least a skill of 8 in Soldier.

Other Requirements:

At least an 8 DX score.

At least an 11 ST score.

At least an 11 Perception.

Recommendations:

Brawling, Fast talk, Forensics, Interrogation, Intimidation, Leadership, Observation, Psycology, Riding, Search, Shadowing, Strategy, Tactics



Serentonian guard.jpg