Hunting Napoleon: Difference between revisions

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== Campaign Setting ==
== Campaign Setting ==
It is June 18th, 1815 at the closing moments of the Battle of Waterloo.  Napoleon has just lost.  Our team, largely unknown to each other (but their may be some acquaintances here) have found themselves at the same spot at the same moment, La Haye Sainte, a farmhouse unluckily situated at the center of the battle.  How each has arrived here is up to the player.  They had all been employed by one army or another, likely the victorious side, England and Prussia.  But not necessarily.
It is June 18th, 1815 at the closing moments of the Battle of Waterloo.  Napoleon has just lost.  Our team, largely unknown to each other (but their may be some acquaintances here) have found themselves at the same spot at the same moment, La Haye Sainte, a farmhouse unluckily situated at the center of the battle.  How each has arrived here is up to the player.  They had all been employed by one army or another, likely the victorious side, England and Prussia.  But not necessarily.
A Prussian aide-de-camp suddenly appears through the smoke and approaches the group, beckoning them close.  He has an offer.
A Prussian aide-de-camp suddenly appears through the smoke and approaches the group, beckoning them close.  He has an offer.


== Character Creation Guidelines ==
== Character Creation Guidelines ==

Revision as of 20:59, 20 March 2019


A campaign in development by Blair.

Campaign Setting

It is June 18th, 1815 at the closing moments of the Battle of Waterloo. Napoleon has just lost. Our team, largely unknown to each other (but their may be some acquaintances here) have found themselves at the same spot at the same moment, La Haye Sainte, a farmhouse unluckily situated at the center of the battle. How each has arrived here is up to the player. They had all been employed by one army or another, likely the victorious side, England and Prussia. But not necessarily.

A Prussian aide-de-camp suddenly appears through the smoke and approaches the group, beckoning them close.  He has an offer.

Character Creation Guidelines

Tech Level: TL4/TL5

Max Points:250

Max Points on ST/IQ/DX/HT:13/13/13/13

Max Points on Disadvantages:40

Other requirements:High level mercenaries from anywhere in the world, each with a wide array of skills/techniques or extremely skilled in a few.