Gortegag: Difference between revisions

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An 8', winged, flaming, muscular humanoid, three faces – lion, wolf, dragon -- with curved horns of a ram armed with a steel scythe (like Death) and a tail like a scorpion.
An 8', winged, flaming, muscular humanoid, three faces – lion, wolf, dragon -- with curved horns of a ram armed with a steel scythe (like Death) and a tail like a scorpion.
Multiple faces provide an easy 120-degree field of view and associated peripheral view.


Causes FRIGHT CHECK AT -3 penalty.
Causes FRIGHT CHECK AT -3 penalty.
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A demonologist might know that it's an assassin demon of significant strength, one of the larger ones the [[Black Ether]] were capable of summoning, difficult to control, and never present for long.
A demonologist might know that it's an assassin demon of significant strength, one of the larger ones the [[Black Ether]] were capable of summoning, difficult to control, and never present for long.
In combat, described as bleeding flaming gasoline. Upon death, as most demons due, dissipated into
gray goo, but given their size (and potential momentum), this is likely to splatter flaming goo on anyone nearby (within 2 hexes) -- 1 damage for d6 rounds of activity, or  stop drop and roll to extinguish in 1 round.

Revision as of 00:42, 3 September 2007


A type of assassin demon, described in Ur campaign notes:


An 8', winged, flaming, muscular humanoid, three faces – lion, wolf, dragon -- with curved horns of a ram armed with a steel scythe (like Death) and a tail like a scorpion.

Multiple faces provide an easy 120-degree field of view and associated peripheral view.

Causes FRIGHT CHECK AT -3 penalty.

ST 30 (THR=3D,SW=5D+2, strong enough to not ready the scythe, attacks every round)
IQ 14
DX 13
HT 15/45 
PD/DR: 4/9
MV: 7/7 (FLYING)
combat reflexes, high pain of course, 360-degree vision, instant regeneration
MAGIC RESISTANCE +3 (Academus will see this)
WEAPON DAMAGE: scythe (skill=DX=14) cuts at 5d+2 or impales at 5d (-2 to hit)


A demonologist might know that it's an assassin demon of significant strength, one of the larger ones the Black Ether were capable of summoning, difficult to control, and never present for long.

In combat, described as bleeding flaming gasoline. Upon death, as most demons due, dissipated into gray goo, but given their size (and potential momentum), this is likely to splatter flaming goo on anyone nearby (within 2 hexes) -- 1 damage for d6 rounds of activity, or stop drop and roll to extinguish in 1 round.