Character Points: Difference between revisions

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<u>[[Shadow of the Colossus]]: Friday the 6 Dec, 2009&nbsp;</u>
<u>[[Shadow of the Colossus]]: Friday the 6 Dec, 2009&nbsp;</u>
*2 pt bonus to put toward High Pain Threshold Adv for Brigett
*2 pt bonus to put toward High Pain Threshold Adv for Brigett
*-1 pt quirk Drools due to the sword of Hiroyuki
*1 pt bonus in Acrobatics or Lizard Climb for Max dancing through the trees and leaping into Hiroyuki
*1 pt bonus in Acrobatics or Lizard Climb for Max dancing through the trees and leaping into Hiroyuki
*1 pt bonus in used skill for Vasker to stall the short-tempered Hiroyuki before all hell broke loose.
*1 pt bonus in used skill for Vasker to stall the short-tempered Hiroyuki before all hell broke loose.
*1 pt to each character for staying in character and "successful" adventuring.  These two points are to be used to advance existing, or newly acquired skills used in the last session, or to put toward buying off disadvantages or buying new advantages as role played last session.
*1 pt to each character for staying in character and "successful" adventuring.  These two points are to be used to advance existing, or newly acquired skills used in the last session, or to put toward buying off disadvantages or buying new advantages as role played last session.

Revision as of 12:38, 12 December 2009

This is a page to document character points, if the GM remembers.

How about putting NEW info at the top? or using anchors so the session link can go right to the correct info. johnm 01:00, 9 November 2009 (UTC)

Shadow of the Colossus: 24 Oct, 2009 

  • Max can now put points into Riding skill if he doesn't have it. If he does, then he can have 1 pt bonus into it for his handling of the pony when racing toward the Colossus.
  • 1 pt into a used influence skill for Vasker for keeping Peeyong from acting brashly
  • 1 pt into climbing for Esme for hanging from the face of the moving Colossus and replacing the eye of the mountain. 
  • 2 pt bonus to Yang for excellent role playing
  • 3 pt bonus for replacing the Eye of the mountain to each character to use for reasonable character development.
  • 1 pt bonus to each character for successful role-playing to be put into used skills and abilities or to appropriately buy of disadvantages with GM approval.

Shadow of the Colossus: 31 Oct, 2009 

  • 1 pt bonus toward reputation for Vasker regarding a small group of imperial soldiers for usurping a templar
  • 1 pt bonus toward archeology for Esme examining the relicilicious axe of Brigett
  • 1 pt bonus into Axe/Mace skill for Brigett
  • 1 pt bonus into blow-gun for Max's skillful neck shot on the guard of Yang.
  • 1 pt to each character for staying in character and "successful" adventuring.  NOTE: Yang may put up to one point into the Escape skill.

Shadow of the Colossus: 3 Nov, 2009 

  • 1 pt bonus to Esme into climbing for scaling the [Colossus]] in the dark.
  • 1 pt increase to Brigett's Self Control check vs. Durl's Axe's berserk.
  • 1 pt bonus to Yang to put into appropriate influence skill for talking to soldiers and the wounded Max.
  • 1 pt bonus to reputation with the imperial soldiers for Vasker.
  • 1 pt toward High Pain Threshold adv for Max for sustaining grievous wounds and forcing himself to continue trying to fight.
  • 1 pt to each character for staying in character and "successful" adventuring.


Shadow of the Colossus: Friday the 13 Nov, 2009 

  • 1 pt bonus into Climbing for Esme hanging from the face of the Colossus while the camp was raided by Suki's rebels.
  • If Brigett does not have Ugly, she does now. Additionally she has a +1/-1 reaction modifier. +1 for toughies or warriors, -1 for most civil folk who are frightened by a scar-faced brute.
  • Brigett now has a 1 pt Ally in Ramiin - the owner of the Blooming Shroom Apothecary.
  • 1 pt bonus into Area Knowledge specifically for Ramiin for Max reading almanac in library.
  • 1 pt bonus into Area Knowledge of Nouchi for Esme researching in library.
  • 1 pt bonus into used combat skill for Max fending off the assassin at the riverside.
  • 1 pt toward buying off Brigett's low self confidence.
  • 1 pt bonus to Vasker for John roleplaying well and assisting in keeping the plot advancing.
  • 2 pts to each character for staying in character and "successful" adventuring.


Shadow of the Colossus: Friday the 27 Nov, 2009 

  • -2 pt Disadv to Vasker for developing a Sense of Duty to his traveling companions as evidenced by searching and leaving a message before leaving Ramiin.
  • Max can now put points into Filch for shoplifting and burgling a cash box from the market in Ramiin
  • -1 pt Quirk for Yang not believing in superstitions or fortune telling.
  • 1 pt bonus in Archeology for Esme identifying and ignoring warning totems
  • 1 pt bonus into Axe for Brigett for fighting off the Trarch
  • Brigett can now put points into the Ground Fighting (Axe) technique
  • 1 pt bonus to put toward High Pain Threshold Adv for Brigett
  • 1 pt bonus in Acrobatics or Jump Kick for Max smashing into the back of the Trarch skull from an overhanging branch
  • 1 pt bonus into Alchemy, Chemistry, or Scrounging for Yang gathering alchemical components from the fallen beasts.
  • 1 pt bonus in Cartography for Esme trying to map the statues in the Dulso forest.
  • 1 pt bonus in used skill for Vasker to help Esme make an accurate map.
  • 2 pts to each character for staying in character and "successful" adventuring. These two points are to be used to advance existing, or newly acquired skills used in the last session, or to put toward buying off disadvantages or buying new advantages as role played last session.

Shadow of the Colossus: Friday the 6 Dec, 2009 

  • 2 pt bonus to put toward High Pain Threshold Adv for Brigett
  • -1 pt quirk Drools due to the sword of Hiroyuki
  • 1 pt bonus in Acrobatics or Lizard Climb for Max dancing through the trees and leaping into Hiroyuki
  • 1 pt bonus in used skill for Vasker to stall the short-tempered Hiroyuki before all hell broke loose.
  • 1 pt to each character for staying in character and "successful" adventuring. These two points are to be used to advance existing, or newly acquired skills used in the last session, or to put toward buying off disadvantages or buying new advantages as role played last session.