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[[Category:Campaigns]]
[[Category:Campaigns]]
== Setting ==
In a fertile valley a long day's ride east of [[Luxor]], the village of [[Gredding]] is home to just under a thousand pastoral farmers, hunters, miners, foresters, brewers, craftspeople and their families.  To the south, [[Ravenwood]], and the [[Hills of Nimlith]] roll ever higher to the north and east.
Recently, water quality complaints have dominated the weekly town meeting, and many worry that Sally's Brook, the stream that supplies most of the village's water, has become fouled, and perhaps the village's two community wells are next. Word was sent to [[Luxor]] a week ago, with no response to date.
Yesterday, a breathless woodsman reported being chased out of his camp by a small group of "the walking dead" near the headwaters of Sally's Brook, and as his story has spread, panic threatens to overtake the town.
Having no standing security force, Mayor Griswald has therefore assembled a hardy group of capable travelers to investigate the issue upstream, with hopes that Luxor will send additional help soon.
== Character Creation Guidelines ==
These are 100-point characters who can expect relatively rapid advancement in this campaign.
This is a frontier community and you are therefore hardy and capable of long-distance travel.
You've been selected for a reason, and your character story should articulate that reason.
A '''Sense of Duty''' and actual '''Duty''' to your friends and families in the village of Gredding is required, but implied -- no need to document it.
An Area Knowledge of the immediate surroundings of your village is implied. Knowledge of the depths of Ravenwood or the heights of the Hills of Nimlith or Luxor must be purchased with character points.
Otherwise, spend a max of:
*100 points on primary attributes (might be wise to spend all this to set a good basis for skills)
*50 points on advantages
*50 points on disadvantages
*50 points on skills (might be wise to have many one-point skills ready for advancement)
== Characters ==
== What Happened ==

Revision as of 11:45, 9 May 2018


Setting

In a fertile valley a long day's ride east of Luxor, the village of Gredding is home to just under a thousand pastoral farmers, hunters, miners, foresters, brewers, craftspeople and their families. To the south, Ravenwood, and the Hills of Nimlith roll ever higher to the north and east.

Recently, water quality complaints have dominated the weekly town meeting, and many worry that Sally's Brook, the stream that supplies most of the village's water, has become fouled, and perhaps the village's two community wells are next. Word was sent to Luxor a week ago, with no response to date.

Yesterday, a breathless woodsman reported being chased out of his camp by a small group of "the walking dead" near the headwaters of Sally's Brook, and as his story has spread, panic threatens to overtake the town.

Having no standing security force, Mayor Griswald has therefore assembled a hardy group of capable travelers to investigate the issue upstream, with hopes that Luxor will send additional help soon.


Character Creation Guidelines

These are 100-point characters who can expect relatively rapid advancement in this campaign.

This is a frontier community and you are therefore hardy and capable of long-distance travel.

You've been selected for a reason, and your character story should articulate that reason.

A Sense of Duty and actual Duty to your friends and families in the village of Gredding is required, but implied -- no need to document it.

An Area Knowledge of the immediate surroundings of your village is implied. Knowledge of the depths of Ravenwood or the heights of the Hills of Nimlith or Luxor must be purchased with character points.

Otherwise, spend a max of:

  • 100 points on primary attributes (might be wise to spend all this to set a good basis for skills)
  • 50 points on advantages
  • 50 points on disadvantages
  • 50 points on skills (might be wise to have many one-point skills ready for advancement)




Characters

What Happened