Argyle: Difference between revisions
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In the [[Ur]] campaign we learned that levitating gnome mages watch over the docks, collecting magic taxes in advance, and enforcing the law of the land. | In the [[Ur]] campaign we learned that levitating gnome mages watch over the docks, collecting magic taxes in advance, and enforcing the law of the land. | ||
=== Security === | |||
There is a magic tax due upon entry to the city, and blue-robed shaven-headed inspectors accompanied by guards in plate mail do the inspecting. | |||
Location: [[Media:World-5.jpg | Map #5]] | Location: [[Media:World-5.jpg | Map #5]] |
Revision as of 14:11, 20 June 2010
Due to its proximity to Sorcerer's Isle, Argyle has become known as a hub of sorcerous arts. Recognizing this, the local duke has imposed a stiff tax on magic use, payable in advance.
In the Infiltrators campaign we learned that there are multiple multi-colored mage towers in the city, from which evidence of magical experiments occasionally bursts.
In the Ur campaign we learned that levitating gnome mages watch over the docks, collecting magic taxes in advance, and enforcing the law of the land.
Security
There is a magic tax due upon entry to the city, and blue-robed shaven-headed inspectors accompanied by guards in plate mail do the inspecting.
Location: Map #5