Initiates: Difference between revisions

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100 point human characters
100 point human characters
* no more than 10 points total on skills
* you are only 17/18 -- no more than 8 points total on skills
* max 30 pt Disadvantages
* max 30 pt Disadvantages
* exotic/supernatural Advantages require GM approval
* exotic/supernatural Advantages require GM approval
* magery / power investiture ok if your story supports it
* magery / power investiture ok if your story supports it
* if you don't choose Status and Wealth you are average in each
* add Literacy if you want to know how to read
* you've lived your whole life in [[Cormire]], but might have some traveling/exploring experience if your story supports it

Revision as of 19:15, 27 May 2021


Setting

In Cormire post-Lyvian's Fire, Vasker Raiden still serving as the head of the city-state.

Character Creation

You are in your 18th summer and the child of a priestess of the benevolent temple of Celeste. As such, you must go through an initiation/adulthood ceremony.

Being so young, you have little to no professional experience, but perhaps your teacher-father is a blacksmith, or a butcher, or a farmer, or a city guard. Perhaps you have fallen in with thieves and scalawags, or perhaps you've been a dutiful librarian's assistant, or perhaps you're following your mother's footsteps as an acolyte of the temple.

100 point human characters

  • you are only 17/18 -- no more than 8 points total on skills
  • max 30 pt Disadvantages
  • exotic/supernatural Advantages require GM approval
  • magery / power investiture ok if your story supports it
  • if you don't choose Status and Wealth you are average in each
  • add Literacy if you want to know how to read
  • you've lived your whole life in Cormire, but might have some traveling/exploring experience if your story supports it