Geffin Hempsmith: Difference between revisions

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[[Category:Characters]]
[[Category:Characters]]


''Played by [[User:Johnm]] in Jess 2008 Fantasy Campaign.''
{| width="100%" style="background: transparent;"
== Appearance ==
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''Played by [[User:Johnm]] in [[Avatars]].''
== Original Character Sheet ==
 
[[Media:Geffin.gca4]]
 
== Description ==


Standing barely 3' tall and weighing in at 30 lbs, Geffin is typical halfling size. He prefers a floppy hat, open-toed sandals, and simple hempen clothing that he makes himself. He often looks a bit scraggly from living in the woods, but has an Honest Face and smiles frequently.
Standing barely 3' tall and weighing in at 30 lbs, Geffin is typical halfling size. He prefers a floppy hat, open-toed sandals, and simple hempen clothing that he makes himself. He often looks a bit scraggly from living in the woods, but has an Honest Face and smiles frequently.
== Personality & Philosophy ==
Geffin possesses the following personality-defining traits:
Delusion (Religious/Destiny)
Chummy
Charitable
Charisma +1
Truthfulness
Selfless
Broad Minded (quirk)
Obsession - My Destiny (quirk)
Fond of Food & Drink (racial quirk)


==Background==
==Background==
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As the halfling [[Shires]] culture is generally grounded in mundane reality, mysticism is unappreciated, and in fact Geffin was asked to leave because of his relative weirdness.
As the halfling [[Shires]] culture is generally grounded in mundane reality, mysticism is unappreciated, and in fact Geffin was asked to leave because of his relative weirdness.


However, before he sadly left his beloved Shire near [[Cormire]], he accumulated a half-dozen followers who agreed to accompany him from the soft green rolling hills of the shire into the forests of the foothills to the east, beneath the shadow of the mighty [[Ozgarns]].
However, before he sadly left his beloved Shire near [[Cormire]], he accumulated a half-dozen followers who agreed to accompany him from the soft green rolling hills of the shire into the forests of the foothills to the east, beneath the shadow of the mighty [[Ozgarn Mountains|Ozgarns]].
 
For the past 6 years, Geffin has spoken of his dreams to this rag-tag group, hunting squirrels, fishing, and gardening together in the woods, occasionally fleeing from bears, goblins, and orcs, and other hazards. It's a hard life; they were outcasts, but happy.
 
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[[Image:Geffin.jpg|center]]
 
== Campaign Accomplishments ==
 
* Geffin struck another person for the first time in [[Avatars]], when protecting his compatriots from a poison-knife-hurling rogue beneath [[Turg's Saloon]] in [[Cormire]], while helping to rescue [[Archibald Belvadere]]. He used the All-Out-Attack Maneuver against the rogue, wielding his halfling smallsword to do maximum impaling damage with a called shot to the enemy's forearm, crippling it.


For the past 6 years, Geffin has spoken of his dreams to this rag-tag group, hunting squirrels, fishing, and gardening together in the woods, occasionally fleeing from bears, goblins, and orcs, and other hazards. It's a hard life; they are outcasts, but happy.
* Geffin helped to free the mystical [[Onza]] from a tower atop the [[Mansion of Manshoon]].


* Geffin leaped from [[Gyanne|Gyanne's]] shoulders to pierce the eye of a huge snake, blinding it, in the swamp near [[Mansion of Manshoon]].


[[Image:Geffin.jpg]]
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Latest revision as of 13:33, 23 November 2008


Played by User:Johnm in Avatars.

Original Character Sheet

Media:Geffin.gca4

Description

Standing barely 3' tall and weighing in at 30 lbs, Geffin is typical halfling size. He prefers a floppy hat, open-toed sandals, and simple hempen clothing that he makes himself. He often looks a bit scraggly from living in the woods, but has an Honest Face and smiles frequently.

Personality & Philosophy

Geffin possesses the following personality-defining traits:

Delusion (Religious/Destiny)
Chummy
Charitable
Charisma +1
Truthfulness
Selfless
Broad Minded (quirk)
Obsession - My Destiny (quirk)
Fond of Food & Drink (racial quirk)

Background

Geffin was a teacher and tailor for years. And then RELIGION began speaking to him. Or rather, the hallucinations/dreams/delusions began.

As the halfling Shires culture is generally grounded in mundane reality, mysticism is unappreciated, and in fact Geffin was asked to leave because of his relative weirdness.

However, before he sadly left his beloved Shire near Cormire, he accumulated a half-dozen followers who agreed to accompany him from the soft green rolling hills of the shire into the forests of the foothills to the east, beneath the shadow of the mighty Ozgarns.

For the past 6 years, Geffin has spoken of his dreams to this rag-tag group, hunting squirrels, fishing, and gardening together in the woods, occasionally fleeing from bears, goblins, and orcs, and other hazards. It's a hard life; they were outcasts, but happy.

Geffin.jpg

Campaign Accomplishments

  • Geffin struck another person for the first time in Avatars, when protecting his compatriots from a poison-knife-hurling rogue beneath Turg's Saloon in Cormire, while helping to rescue Archibald Belvadere. He used the All-Out-Attack Maneuver against the rogue, wielding his halfling smallsword to do maximum impaling damage with a called shot to the enemy's forearm, crippling it.