Orc Template: Difference between revisions

From Gurth
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 15: Line 15:


'''Advantages:''' Acute Taste and Smell 2 [4]; Combat Reflexes [15]; Fearlessness 2 [4]; Fit (Only at Night, -20%) [4]; Infravision [10]; Rapid Healing [5]; Resistant to Disease (+3) [3]. <br>
'''Advantages:''' Acute Taste and Smell 2 [4]; Combat Reflexes [15]; Fearlessness 2 [4]; Fit (Only at Night, -20%) [4]; Infravision [10]; Rapid Healing [5]; Resistant to Disease (+3) [3]. <br>


'''Disadvantages:''' Appearance (Unattractive) [-4]; Bad Temper (12)
'''Disadvantages:''' Appearance (Unattractive) [-4]; Bad Temper (12)
Line 21: Line 20:
Sadism (12) [-15]; Unfit (Only by Day, -20%) [-4].<br>
Sadism (12) [-15]; Unfit (Only by Day, -20%) [-4].<br>


Quirks: Bowlegged. [-1]<br>
'''Quirks:''' Bowlegged. [-1]<br>

Latest revision as of 22:37, 13 September 2015


From GURPS Fantasy:

-9 points

Orcs are to humans what humans are to elves: short-lived, shortsighted, aggressive, and disliked. All this makes them the natural warrior race of many fantasy worlds. With short generations and intense territoriality, orcs have split into many subspecies. These statistics are for an orc the same weight as a human, but about 2” shorter because of bowleggedness and a squat overall build. Other breeds may be larger or smaller.

Attribute Modifiers: IQ-1 [-20]; HT+1 [10].

Secondary Characteristic Modifiers: Basic Speed+0.75 [15].

Advantages: Acute Taste and Smell 2 [4]; Combat Reflexes [15]; Fearlessness 2 [4]; Fit (Only at Night, -20%) [4]; Infravision [10]; Rapid Healing [5]; Resistant to Disease (+3) [3].

Disadvantages: Appearance (Unattractive) [-4]; Bad Temper (12) [-10]; Callous [-5]; Disturbing Voice [-10]; Impulsiveness (12) [-10]; Sadism (12) [-15]; Unfit (Only by Day, -20%) [-4].

Quirks: Bowlegged. [-1]