Orc Template: Difference between revisions
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'''Advantages:''' Acute Taste and Smell 2 [4]; Combat Reflexes [15]; Fearlessness 2 [4]; Fit (Only at Night, -20%) [4]; Infravision [10]; Rapid Healing [5]; Resistant to Disease (+3) [3]. <br> | '''Advantages:''' Acute Taste and Smell 2 [4]; Combat Reflexes [15]; Fearlessness 2 [4]; Fit (Only at Night, -20%) [4]; Infravision [10]; Rapid Healing [5]; Resistant to Disease (+3) [3]. <br> | ||
'''Disadvantages:''' Appearance (Unattractive) [-4]; Bad Temper (12) | '''Disadvantages:''' Appearance (Unattractive) [-4]; Bad Temper (12) | ||
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Sadism (12) [-15]; Unfit (Only by Day, -20%) [-4].<br> | Sadism (12) [-15]; Unfit (Only by Day, -20%) [-4].<br> | ||
Quirks: Bowlegged. [-1]<br> | '''Quirks:''' Bowlegged. [-1]<br> |
Latest revision as of 21:37, 13 September 2015
From GURPS Fantasy:
-9 points
Orcs are to humans what humans are to elves: short-lived, shortsighted, aggressive, and disliked. All this makes them the natural warrior race of many fantasy worlds. With short generations and intense territoriality, orcs have split into many subspecies. These statistics are for an orc the same weight as a human, but about 2” shorter because of bowleggedness and a squat overall build. Other breeds may be larger or smaller.
Attribute Modifiers: IQ-1 [-20]; HT+1
[10].
Secondary Characteristic Modifiers:
Basic Speed+0.75 [15].
Advantages: Acute Taste and Smell 2 [4]; Combat Reflexes [15]; Fearlessness 2 [4]; Fit (Only at Night, -20%) [4]; Infravision [10]; Rapid Healing [5]; Resistant to Disease (+3) [3].
Disadvantages: Appearance (Unattractive) [-4]; Bad Temper (12)
[-10]; Callous [-5]; Disturbing Voice [-10]; Impulsiveness (12) [-10];
Sadism (12) [-15]; Unfit (Only by Day, -20%) [-4].
Quirks: Bowlegged. [-1]